﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Drawing;

namespace SFP.Animation2D
{
    public class PathPoint
    {
        public float X { get; set; }
        public float Y { get; set; }
        public PathPointType Type { get; set; }

        public PathPoint(PointF point, PathPointType pathPointType) : this(point.X, point.Y, pathPointType) { }

        public PathPoint(float x, float y, PathPointType pathPointType)
        {
            X = x;
            Y = y;
            Type = pathPointType;
        }
    }
}
